The Gold Rush Project started its development in 1996 when the founder Sam J. Sewell 3rd helped his daughter build an 8th grade school math project. 15 years later, in November of 2011 with winter months approaching, Sam decided it was time to go full steam ahead and develop The Gold Rush Game.
After a great deal of research and development of gameplay, it became clear that online was where The Gold Rush Game needed to live. In August 2013 the process of digitizing Gold Rush Game and the story of the global gold rushes began.
Today The Gold Rush Project is on its way to becoming the first project of its kind, to enable anyone in the world, ages 11 and up, to play games that combine the history, geography and mathematics of the global gold rushes with a physical gold backed crypto currency all wrapped with a bit of fantasy and fiction.
This is the first game in history that when played it creates wealth for the individual player. There have always been games that are free to play and those that are pay to play, The Gold Rush Project presents a new paradigm:
The key differentiator for The Gold Rush Project is that these coins are part of normal gameplay by using them as player bonuses, jackpots and prizes we share in the success of the project, an ownership society. We are giving people and opportunity to aggregate and watch the coin value grow.
Continued success relies on the addition of new gold. The Gold Rush project has adopted a process by which a percentage of various revenue streams we are in control of i.e. items sold in online store, game play accelerators, advertisers, subsidiary companies owned by The Gold Rush Project and contracted interest in other businesses are deposited into a cash account. Which in turn I transferred to gold bullion .9999 pure gold which is then placed into the GRCT Texas Bullion Depository.